A horror game made with Unreal Engine 4 where the player must exorcise a ghost from a haunted cabin in order to escape.
Made in 48 hours during Global Game Jam 2016 at the Academy of Interactive Entertainment in Seattle.
I contributed 3D assets and textures, including the candlestick, spinning wheel, bookshelf and books, cabinet, and bed sheet.
Contributed game design implementations, such as the ghost randomly hiding behind doors to jump out at player, and the spinning wheel animating and creaking when the player gets close.
Download the game here.